WIP Games

Department of Brainstorming and Reflection

Archive for May, 2007

 

 

 

Summer Plans

May 25th, 2007 by Kevin

 As a Level Designer for the JTactics/Lead Curtain initial projects, I plan to help flesh out the direction of the games further.  JTactics is a larger priority for figuring out, since I know little to nothing about the storyline/levels of the original Fire Emblem and thus need to get back in the loop there. 

For Lead Curtain, where we’re doing a completely new game, I’ll be working with EIHoppe to figure out what type of levels the game needs and coming up with interesting enemies/bullet patterns.

My monthlong absence in August will bring me out of the loop for a while, but I hope it won’t cause too large of a disturbance. 

(Lack of) Progress Update

May 2nd, 2007 by Kevin

Well, due to an influx of homework, several new games (including Supreme Commander), and the fact that I’m rather stuck on rethinking the story of Shadow of Potentium, I’ve gotten almost nothing done recently.  However, I have been playing more shmups recently, which should help when Lead Curtain development gets underway. 

I’m actually thinking of retooling Kevin and Isaac’s entire storyline.

(By the way, the character of Kevin was originally based on myself, but both he and I have changed a lot since then, something I think is for the better.)