Yet Another Generic Update
April 13th, 2008 by KevinDropped the old shmup idea. Perhaps I get around to detailing the basic plotline sometime, but it seemed like a nonsensical imitation that I’m not sure people would’ve liked. On the other hand, I was able to convert another old idea, so as soon as I feel like I’ve generated enough backstory detail, I’ll post about it. There’s almost no chance of me dropping this one in the near future, as empty as that sounds. I guess I’ll have to offer proof soon in the form of a post in Project Ideas.
My attention tends to wander a lot, which explains why I’m moving from project to project so often, but (when combined with my tendency for perfectionism) also factors into why I’ve had so much trouble with spriting and MIDI sequencing. However, that’s not why I’m getting burned out on the Potentium games. The main problem is that my brother has much grander, more ambitious plans for the series, so I’ve ended up feeling like I’m leeching off his idea, and since he’s the driving force behind the series in general I have to make sure not to contradict his canon, which is almost impossible because his ideas are always shifting. That’s why I’ve shifted to a different Game Universe based on another old idea so that I’m not limited by what he wants to do. I might change the title of this blog, too, but that remains to be seen.
I’d say more, but right now I’ve got studying to do.