My latest video game!
I seriously don’t update this thing enough. XD
So, currently in school, I am taking a computer seminar class, which means I get an hour and a half every day to do whatever the hell I want as long as I “learn something”. So, I thought it would be cool to work in LUA, and create something 3D for the PSP. After much deliberation, I decided to create a Random 3D Maze Generator, I call it MazeGen3D (Lol, aren’t I original).
I originally thought this would be a small project, and I would move onto something else soon after, but this project has been so cool, I am defiantly seeing this one through till the end. Here’s some screenshots of what the newest released version looks like:


Currently it can:
- Create Random Mazes ranging from 15-100 x 15-100 blocks big
- Render them in 3D form
- Listen to MP3s as you play
- Save Created Mazes
I’ve gotten many cool suggestions though, and right now (in the build I’m working on) I have added some cool stuff such as a PacMan Mode, where the player goes around the maze collecting all the dots and avoiding the ghosts (or eating them of course).

And of course some other cool stuff, that no one knows about yet. If any of you out there have a hacked PSP, go check out this program and PLEASE tell me what you think, I promise it will only get better.
You can find out more and download it here!
Now if you’ll all excuse me, I’m off to play more Metroid Prime 3. Cheers!
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Now playing: Dethklok - Awaken
via FoxyTunes
November 2nd, 2007 at 6:30 pm
Out of curiosity, what techniques are you using for drawing the graphics? Are you using something similar to what’s done in DOOM?
- Jon
November 2nd, 2007 at 6:33 pm
Haha, I wish. No, I am doing something much less advanced, at this stage all the game can muster is 4 directional views. If it comes close to any early FPS, I would say it is alot like Wolfenstein 3D in the sense that all of the spaces are just cubes that preform different functions.
Ever wall is literally just a series of cubes that work together to make one wall.